![]() ![]() The VXL contains the main 3D art, whilst the HVA contains information on use for the game, i.e. VXL (voxel files) and HVA: These two types of files work in unison with each other.C&C Generals 2 Mod 1.5 : Build Walls To Save In C&C Generals 2 with Command. They are mainly used for buildings, infantry and landscape tiles. Command & Conquer Generals 2 mod 1.5 free download for 64 bit PC full version. Adding Napalm bomb strike for China and man. Some explosive fx enhancement like aurora bomb explosion and the Stealthfighter. SHP: These files are 2D animated images (much like GIF files) but require palettes for use. This mod is about replacing the A10 missile strike to Cluster bombing strike and adding MOAB as a 2nd rank for fuel-air-bomb.There are two types of art files for Tiberian Sun and Red Alert 2: Command & Conquer 3 Version ACU: model import, coding, icons, and so replaced Trinity : model, textures and icons. Skirmishes and multiplayer are available, while campaigns and challenges are not included in this release. Zero Hour Version Trinity : Model and textures, coding, interface making, icons replace almost all of the work, etc. Beta version 1.0 of the ambitious Chinese Command & Conquer: Generals 2 mod for Zero Hour has been released a few days ago. rules.ini - the main configuration file for all in-game logic and behavior, e.g. Command & Conquer: Generals 2 MOD v1.5 has been released 1.ai.ini - the configuration file for the computer AI to define which units it will use.art.ini - the configuration file for art and graphics.There are primarily three types of files in these games: The original Red Alert, Tiberian Sun, and Red Alert 2 utilize several INI configuration files that can be edited to modify the behavior of objects in-game. Some of them also change the balance to improve the game experience. Unofficial patches - often done in the form of a mod, these projects do not add new assets to the game, and instead tend to fix many of the bugs left over after the original game's support ended. ![]() They are often compatible with users who do not have them. Graphics mods - these mods only alter the graphical appearance of selected elements of the game.Game mechanics are often added or expanded. Total conversion mods - the entire game theme is overhauled, factions and units are most often completely different than found in the game that is modified or the majority of their assets have been replaced or redone.Partial conversion mods - these mods retain most of the existing assets, but gain new units, factions and sometimes mechanics. ![]()
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